Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
As the leaders of their armies, Generals are responsible for the protection of large or important areas in the kingdoms to which they have sworn fealty.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Advances from: | Lieutenant |
---|---|
Advances to: | Grand Marshal |
Cost: | 54 |
HP: | 58 |
Movement: | 6 |
XP: | 180 |
Level: | 3 |
Alignment: | chaotic |
ID | ME General |
Abilities: | leadership |
sword blade | 9 - 4 melee | ||
crossbow pierce | 7 - 3 ranged |
Resistances: | |
---|---|
blade | 10% |
pierce | 10% |
impact | 10% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | 2 | 30% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 99 | 40% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 20% |